DAISy : Digital Audio Industrial Supply
 
 
 SACD

 Introduction
 Original specs 1
 Original specs 2
 Hybrid disc 1
 Hybrid disc 2
 Hybrid disc 3
 Hybrid disc 4
 Hybrid disc 5
 Hybrid disc 6
 Direct Stream Digital 1
 Direct Stream Digital 2
 Direct Stream Digital 3
 SBM Direct Conversion
 Direct Stream Transf. 1
 Direct Stream Transf. 2
 Sectors and ECC 1
 Sectors and ECC 2
 Sectors and ECC 3
 Sectors and ECC 4
 Data organization 1
 Data organization 2
 Digital Watermarking 


 Technology

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 DSA


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 Direct Stream Digital

Super Audio CD
 

 
Direct Stream Digital (DSD)

First, let's investigate why there is a need for a new digital audio format.

Originally, sound is analog, and it will remain so, except if we change the morphology of our ears. For more than a century, people have tried to capture sound and store it on a medium, so that they can reproduce it at will. First attempts in copying sound were very natural : analog sound was stored in an analog way. Actually, today's analog recording materials show performances which could not be reached by standard digital equipment. For instance, the best 30ips half-inch analog recorders can capture frequencies past 50kHz, and the residual noise of a good analog console may be more than 120dB below its maximum output level.

But these analog formats (vinyl or tape) are either too big or too expensive to access these high-quality specifications in domestic use, and they are quickly subject to unavoidable and permanent deteriorations.

Most of these problems have been solved with the introduction of digital technology in the audio domain. Small size, friendly interface, and especially no sound scratches (thanks to the error correction algorithms of these new optical reading systems). Compact Disc (CD) was presented as the revolutionary audio format, with its 44.1kHz sampling frequency, and its 16-bits quantization....until now.

Although CD offers an efficient shield against disc deterioration compared to analog devices, the audio world was indeed still missing the high quality performances of analog formats.

As a result, audio engineers have worked hard to define a new digital format : to cover the frequency range of the best analog tape machine, the frequency response should be flat to near 100kHz and slowly roll off at higher frequencies. Thus the sampling frequency should set at over 500kHz. And to cover the dynamic range of a good analog console, the residual noise power up to 20kHz should be more than 120dB below maximum output level.

Although DVD-video has pop-up meanwhile with a 24-bit / 96kHz resolution, it was noticed that more than 24 bits were needed, even if the noise level was to be around -120dB, as shown on the following drawing :


Original waveform of analog random noise

-108dB noise sampled at 44.1kHz and quantized to 24 bits

Same noise sampled at 44.1kHz and quantized to 20 bits

 

Even if the noise level is around -108dBFS, the second drawing shows clearly that there is a waveform degradation due to the 24 bits quantization when compared to the analog signal (first drawing). As a result, it is clear that more than 24 bit resolution is needed to reproduce the slight nuances of an original music track.

The 2 companies (Philips and Sony) which did so much in multibit PCM technology for digital audio have consequently decided to move away from multibit in order to reach an even 'higher' resolution.

 
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